# SFXForge AI Terms of Service

**Version 1.0 · Effective 5 October 2026**

These Terms of Service ("**Terms**") are the agreement between you and HMT Engineering SARL, a société à responsabilité limitée registered in the Luxembourg Trade and Companies Register (RCS) under number B229278, VAT number LU31030652, with its registered office at 10, rue Jean-Pierre Ries, L-6143 Junglinster, Luxembourg ("**SFXForge AI**", "**we**", "**us**"). You can reach us at support@sfxforgeai.com.


Please read them. They explain what the Service is, how Credits work, what you can do with the sounds you generate, and the rules you agree to follow.

## 1. About these Terms

**1.1 The Service.** SFXForge AI turns text descriptions ("**Prompts**") into sound effects ("**Outputs**"). You can use it in your browser through our website and dashboard (the "**Web App**") and inside the Unity Editor through our plugin (the "**Plugin**"), and from your own scripts, tools and AI agents through our application programming interface and MCP server, using a personal API key (the "**API**"). Together we call them the "**Service**".

**1.2 Accepting the Terms.** You accept these Terms when you create an account with us ("**Account**"), sign in to the Plugin, buy prepaid credits ("**Credits**", see Section 4) or otherwise use the Service. If you don't agree, don't use the Service. We handle personal data as described in Section 13.

**1.3 Consumers and Business Customers.** A "**Consumer**" is an individual who uses the Service wholly or mainly outside their trade, business, craft or profession. A "**Business Customer**" is anyone else, including an individual or organization that uses the Service for their business or profession, for example to make a game or video that they sell or monetize. Where these Terms treat the two differently, we say so. If you are a Consumer, nothing in these Terms takes away rights that the law gives you and that can't be waived.


**1.4 Language.** These Terms are in English. If we provide a translation, it is for convenience and the English version prevails.

## 2. Accounts and eligibility

**2.1 Who can use the Service.** You must be at least 18 years old, or the age of legal majority where you live if that is higher. If you use the Service for an organization, you confirm that you have authority to bind it to these Terms, and "you" then includes that organization.

**2.2 Your Account.** You must give us a valid email address, confirm it, and keep your details accurate. Each person may have one Account. A team can have each member register their own Account. Credits belong to the Account that bought or received them and can't be shared or transferred between Accounts (Section 4.1).


**2.3 Keeping your Account secure.** Keep your password confidential and sign out on shared computers. When you sign in to the Plugin, it stores sign-in tokens on your computer until you sign out or they expire, so you are responsible for keeping that computer secure. Keep your API keys secret too (Section 3.5). Tell us at once if you think someone else has used your Account. You are responsible for what happens under your Account, unless it results from our failure to take reasonable security measures.


**2.4 Your Library.** Each sound you generate is saved to your library in the Web App (your "**Library**"), where you can organize it in folders, play it, download it and delete it. Keep your own copies of anything you can't afford to lose: we don't promise to keep a Library forever or to provide a backup service. When you delete a sound, it is removed from your Library straight away and, within 30 days, from our systems and our infrastructure providers' systems. Deletion is permanent and we can't recover it. Credits spent on a deleted sound are not restored (Section 4.4).


**2.5 Closing your Account.** You can stop using the Service at any time. To close your Account and have your data deleted, email privacy@sfxforgeai.com. We will close the Account and delete your Library and Account data as described in Section 13. Unused Credits are lost when an Account is closed, apart from refunds under Section 5.

## 3. The Service, the Plugin and the API

**3.1 Plugin license.** We give you a personal, non-exclusive, non-transferable, revocable license to install and use the Plugin in the Unity Editor with your Account, for as long as you have an Account in good standing.

**3.2 Limits on the Plugin.** You may not copy, modify, distribute, sell or sublicense the Plugin, or reverse engineer or decompile it, except to the extent applicable law lets you despite this restriction, for example to achieve interoperability. Some parts of the Plugin come from third parties and are covered by their own licenses.


**3.3 Compatibility.** The Plugin supports the Unity versions listed on our website and on its Unity Asset Store page. The Web App lets you download Outputs for use in other tools, such as Godot, Unreal Engine, GameMaker or a digital audio workstation. We don't promise that the Service works with other software or versions.


**3.4 Availability and changes.** We work to keep the Service running, but we don't promise it will always be available, fast or error-free. Generation depends on cloud infrastructure and can fail or take longer than expected. We may change, suspend or discontinue parts of the Service as described in Sections 8.5 and 14.

**3.5 API keys.** To use the API, you create API keys in the Web App. Anyone who has one of your keys can see your Library and generate sounds with your Credits, so treat a key like a password: keep it secret, don't put it in code or files that others can see, and don't share it (Section 7.3). We show a key only once, when you create it. You can give a key an expiry date and a limit on the Credits it can spend in any 24 hours, and you can revoke it in the Web App at any time. Revoke a key straight away if you think someone else has it. API keys can't be used to manage your Account, your purchases or your keys. We delete your keys when you reset your password, and we may revoke them if we suspend or end your access (Section 8).

**3.6 AI agents and other tools.** You can connect the API to AI agents, assistants and other software of your choice, for example a coding assistant that supports the Model Context Protocol. These tools act on your instructions and under your Account: generations they start are your generations and are charged to your Credits (Section 4), including when a tool generates more, or something different, than you intended. Use the Credit limit of a key (Section 3.5) to cap what a tool can spend. These tools are provided by third parties under their own terms and privacy policies. We aren't responsible for them, for how they behave, or for what they do with data they receive from the Service.

**3.7 Using the API.** Use the API only through the endpoints we document and with your own API keys. We may limit how often the API can be used, and change it, as described in Sections 3.4 and 8.5.


## 4. Credits, free trial and payment

**4.1 What Credits are.** Credits are prepaid units that you spend on generations. They are not money, e-money or a stored-value or payment instrument, they have no cash value, they can't be transferred, and they can't be redeemed for money except as Section 5 provides.

**4.2 Cost of a generation.** A generation costs 10 Credits per second of audio, counted in steps of 0.1 second, with a minimum of 1 Credit per generation. MP3 and WAV cost the same. The Plugin and the Web App show you the cost before you generate.


**4.3 Reservations, charges and failures.** When you start a generation, we reserve Credits for the length you asked for. When it finishes, we charge for the length of the audio actually created and release the rest. If a generation fails, the reserved Credits are released automatically. If you cancel a generation that has already started on our servers, you may still be charged for it.


**4.4 Spent Credits.** Once Credits have been charged for a generation, they are not restored if you delete, move or stop using the sound, if you don't like the result, because AI results vary (Section 10.1), or if a tool you connected to the API started the generation (Section 3.6). This doesn't affect Sections 5.3, 5.4 and 10.3.

**4.5 No expiry.** Credits don't expire while your Account is open.

**4.6 Free trial.** Each Account with a confirmed email address can claim a one-time free trial of 300 Credits (30 seconds of audio) in the Web App. The trial is one per person. We may refuse or withdraw trial Credits if we reasonably believe someone is claiming more than one, for example through several Accounts or email aliases. Trial Credits have no cash value and aren't refundable. Sections 4.2 to 4.5 apply to them too.


**4.7 Prices and packs.** Where we offer Credit packs for purchase, the packs, prices and any taxes are shown before you pay. Prices in euros include VAT. Prices in other currencies don't include local taxes, which may apply. We may change prices and packs. A change only affects later purchases and never reduces the Credits already in your Account.

**4.8 Payment.** Payments are processed by Stripe Payments Europe, Limited (Ireland). We don't receive or store your full card details. Stripe's terms and privacy notice apply to payment processing. If a payment fails or is reversed, for example by a chargeback, we may suspend your Account and remove the Credits you bought with it. Please contact us first if you have a problem with a charge.


**4.9 Taxes.** We add VAT or sales tax where the law requires it. If you are a Business Customer in the EU, give us your VAT number at checkout so we can invoice correctly. We will send a receipt or invoice for each purchase.


## 5. Refunds and your right of withdrawal

**5.1 14-day refund until you spend a Credit.** Where we offer Credit packs for purchase, you can cancel a purchase within 14 days of buying it, as long as you haven't spent any Credit from that pack. We then refund the full price. Once you spend a Credit from a pack, that pack can no longer be cancelled or refunded, subject to Section 5.3. We treat Credits as spent in the order you received them, so a Credit you spend counts against your oldest pack first. Credits spent through the API, including by a tool you connected (Section 3.6), count as spent. We don't refund trial Credits.

**5.2 How to cancel.** Use the "Withdraw from contract here" button next to the purchase in the Credits section of the Web App and confirm, or email support@sfxforgeai.com within the 14 days and tell us which purchase it was. You can use the model withdrawal form in [Annex B](#annex-b-model-withdrawal-form), but you don't have to: any clear statement is enough. The 14 days end at the end of the 14th day after the day you bought the pack (Luxembourg time). When you use the button, we confirm by email that we received your withdrawal, with its date and time. We will refund the payment method you used, without undue delay and within 14 days of your request.

**5.3 Consumers in the EU, the EEA or the UK.** If you are a Consumer in the EU, the EEA or the UK, you have a legal right to withdraw from a purchase within 14 days without giving a reason. You don't need a particular form, and Sections 5.1 and 5.2 are how you exercise it. Credits are available to use as soon as you buy them. Before you pay, we ask you to confirm that you want the Credits to be available immediately and that you understand you lose your right of withdrawal for a pack as soon as you spend the first Credit from it. We confirm this to you by email after the purchase. Until you spend a Credit, you can withdraw as described above. After that, you can no longer withdraw from that pack, as you agreed. If the law doesn't allow your right of withdrawal to end this way, you can still withdraw within the 14 days, and we refund the price of the pack minus the price of the Credits you have already spent (the pack price divided by the number of Credits in the pack, for each Credit spent).


**5.4 Automatic return and faults.** Credits reserved for a failed generation are released automatically (Section 4.3). If you think you were charged for a generation that failed, or that produced no usable audio because of a technical fault on our side, email us. We will look into it and, if we agree, restore the Credits. A result you simply don't like isn't a fault (Section 10.1), but this doesn't limit your legal rights (Section 10.3).

**5.5 After 14 days or first use.** After the 14 days, or once you have spent a Credit from a pack, Credits aren't refundable, except (a) where the law requires, (b) as set out in Sections 5.6 and 14.3, and (c) as set out in Section 8.4.

**5.6 If we discontinue the Service.** If we decide to stop providing the Service, we will give you at least 30 days' notice where practicable. If you are a Consumer, we will then refund the price of your unused purchased Credits, but not trial Credits. If you are a Business Customer, unused Credits are not refunded, so use them before the end date.


## 6. Prompts and Outputs

**6.1 Your Prompts.** You are responsible for your Prompts. You confirm that you have the right to use them and that they follow Section 7. Prompts are saved with the sounds they produce and are used as the sound's name and file name, so don't put personal or confidential information in them. You give us a non-exclusive, worldwide, royalty-free license to host, process, copy, display and store your Prompts and Outputs as needed to provide, secure and support the Service and improve it, and to comply with the law.


**6.2 How Outputs are made.** Outputs are generated by an AI model, Stable Audio 3 from Stability AI, which we run on GPU infrastructure operated for us by an infrastructure provider. Your Prompts are processed there to create your Outputs. They are not sent to the company that made the model.


**6.3 Your license to Outputs.** To the extent any rights exist in an Output, we give you a perpetual, worldwide, non-exclusive, royalty-free license to use, copy, edit, mix, synchronize, distribute and publicly perform it, alone or as part of other works, for any lawful purpose, including commercial purposes, without crediting us. You may sublicense these rights to people who receive the Output as part of your work, such as the players of your game or the viewers of your video. This license covers every Output, including those made with trial Credits. It continues after these Terms or your Account end, but it doesn't cover Outputs generated in breach of Section 7.


**6.4 No AI training.** Neither we nor you may use Outputs to train, fine-tune, distill, evaluate or otherwise improve any artificial-intelligence or machine-learning model, or put Outputs into a dataset used for any of those purposes. We don't do this, and you agree not to do it, or to knowingly let anyone else do it, with Outputs you supply. Testing that the Marks can be detected, and checking Outputs for safety or abuse, are not covered by this rule.


**6.5 AI marking.**

- **(a) The Marks.** Every Output, for every customer, is marked as AI-generated, and the marking can't be switched off. Each Output carries (i) an inaudible digital watermark that identifies it as generated by SFXForge AI and lets it be detected as AI-generated, and (ii) metadata tags in the audio file that say so (together, the "**Marks**"). The watermark carries a fixed code that identifies SFXForge AI. It doesn't identify you, your Account or your Prompt.
- **(b) Keep the Marks.** You must not remove, alter, hide, forge or circumvent the Marks, use tools to detect and strip them, or add the Marks, or anything that imitates them, to audio the Service didn't generate. Ordinary editing, such as trimming, mixing, converting formats or adding effects, is fine. We can't promise that the Marks survive every kind of processing, or that the watermark can never be heard.
- **(c) Be honest about the source.** You must not present an Output as a recording made by a person or of a real event, or otherwise mislead anyone about where it came from. You are responsible for any disclosure of AI-generated content that the law, or a store or platform you publish on, requires.


**6.6 No exclusivity and no guarantees.** Outputs aren't unique. Other users can receive the same or similar sounds from similar Prompts, and an Output may resemble sounds in the AI model's training data. Our license covers your Outputs only, not anyone else's, and it isn't exclusive. We don't promise that an Output doesn't infringe anyone's rights, and in many countries purely AI-generated material isn't protected by copyright. Check an Output before you rely on it, especially if you plan to register or enforce rights in it.


**6.7 Your responsibility.** You are responsible for how you use Outputs, including complying with the law and with other people's rights.

## 7. Acceptable use

**7.1 Rules for everyone.** Use the Service lawfully and follow this Section 7. The rules cover Prompts, Outputs and how you use the Service. Some of them come from the licenses of the technology we use, which require us to pass them on to you (Annex A).

**7.2 Content.** Don't use the Service to create, request or distribute:

- (a) anything unlawful, or that infringes or misappropriates anyone's intellectual property, privacy or other rights, for example sounds meant to copy a specific copyrighted recording, a brand's signature sound or a real person's voice;
- (b) sexual content involving minors, or anything that sexualizes, exploits or endangers children;
- (c) sexually explicit content, including sounds of sexual acts or sexual violence;
- (d) extreme gore, meaning content showing bodily destruction, mutilation, torture or animal abuse;
- (e) content that encourages, instructs or incites violence, self-harm or harm to others, or that contains threats, harassment, hate or discrimination based on protected characteristics, terrorism or violent extremism, human trafficking or exploitation, or the development of illegal weapons;
- (f) content that facilitates dangerous or illegal activity, malware or fraud;
- (g) content meant to deceive, such as disinformation, election or voter manipulation, impersonation without consent, or fake recordings of real events or people.

**7.3 Misuse.** Don't:

- (a) bypass or try to bypass safeguards, filters, limits, the Credit system or the free-trial limit, including by using several Accounts, email aliases or disposable addresses, by sharing an Account to claim a trial more than once, or by creating a new Account after we have suspended or closed one;
- (b) scrape, crawl or use automated or bulk methods to access the Service, other than through the Web App, the Plugin, or the API with your own API keys within any limits we set;
- (c) sell, resell, rent, share or transfer your Account, your Credits, your API keys or your access to the Service, including by building an API key into an app, game, website or service that lets other people generate sounds or use your Account;
- (d) use the Service or Outputs to build, train or improve a competing service or model (see also Section 6.4);
- (e) probe, test or attack the Service, overload it, or interfere with it or with other users;
- (f) remove or forge the Marks (Section 6.5).

**7.4 Our right to act.** We may, but aren't obliged to, review, filter, refuse or block Prompts and Outputs that we reasonably believe break these rules, and we may take action under Section 8. We won't charge for a Prompt we refuse. We may report illegal content, including child sexual abuse material, to the authorities. To report a Prompt, an Output or a use of the Service that you believe breaks these rules, email support@sfxforgeai.com.

**7.5 Third-party policies.** The Service is powered by technology that comes with its own usage policies. You also agree to comply with Stability AI's Acceptable Use Policy (https://stability.ai/use-policy) and Google's Gemma Prohibited Use Policy (https://ai.google.dev/gemma/prohibited_use_policy), as they are updated from time to time, to the extent they apply to your use of the Service. If they conflict with this Section 7, the stricter rule applies.


## 8. Suspension, termination and changes

**8.1 Ending the contract.** You can stop using the Service and close your Account at any time (Section 2.5).

**8.2 When we can suspend or end your access.** We may suspend or end your access to the Service, or part of it, if:

- (a) you materially or repeatedly break these Terms, including Section 7;
- (b) we reasonably suspect fraud, abuse or unauthorized use of an Account, or a payment is reversed; or
- (c) the law, a court or an authority requires it, or the license terms of the technology we use require it.

Where we reasonably can, we will give you notice and a chance to fix the problem first. In urgent cases, for example for security, a legal obligation or serious abuse, we may act immediately.

**8.3 Reasons and review.** When we suspend or end your access, remove a sound or refuse a Prompt for breaking these Terms, we will tell you why, unless the law stops us, and explain how to ask us to review it. You can ask for a review by emailing support@sfxforgeai.com. A member of our team will review it and reply within 14 days.


**8.4 What happens next.** When your access ends, your license to use the Plugin ends, and we may delete your Library after giving you 30 days' notice by email so you can download your sounds. Unused Credits are handled like this: if we end your access because of your serious breach, such as fraud or a serious breach of Section 7, you lose them, to the extent the law allows. If we end your access for any other reason, Section 5.6 applies as if we had discontinued the Service.


**8.5 Changes to the Service.** We may change, replace or stop features, or change the technology we use, including the AI model, for example to improve quality, address security or legal requirements, or because a license changes. We will give reasonable notice of changes that significantly reduce what the Service does for you, at least 30 days where practicable. Outputs you already have are not affected. If we stop the Service altogether, Section 5.6 applies. If a change negatively affects you more than minimally and you are a Consumer, Section 14.3 applies.

**8.6 What continues.** Sections 4, 5, 6 (including the license in Section 6.3 and the AI-training rule in Section 6.4), 9 to 12 and 15 continue after these Terms end.

## 9. Third-party technology and our IP

**9.1 Powered by Stability AI.** SFXForge AI is powered by Stability AI. The Stable Audio 3 model is licensed to us under the Stability AI Community License, and its text encoder is provided under Google's Gemma Terms of Use. The notices are in Annex A. Stability AI and Google are our technology licensors. They are not parties to these Terms, they have no obligations to you, and they don't sponsor or endorse SFXForge AI. We are not affiliated with them.


**9.2 Our IP.** The Service, the Plugin, our website, our software and our brand, including the name "SFXForge AI" and our logos, belong to us or our licensors. These Terms don't give you any ownership of them. Your Prompts, and your rights in Outputs under Section 6.3, are not affected. You may not use our names or logos, or the names of our licensors, without permission, except to say truthfully that you used the Service.

**9.3 Feedback.** If you send us feedback or suggestions, we may use them freely, without payment or credit. This gives us no right to your Prompts or Outputs.

## 10. Disclaimers

**10.1 AI results vary.** Outputs are produced by artificial intelligence. An Output may not match your Prompt, may contain noise, glitches or unwanted elements, may resemble other sounds, or may not suit your purpose. That is how the technology works, and it is how we describe the Service to you. Listen to every Output and test it in your project before you ship it.


**10.2 Business Customers.** If you are a Business Customer, then to the extent the law allows, the Service and Outputs are provided "as is" and "as available", without warranties of any kind, including that they are uninterrupted, error-free, unique, non-infringing or fit for a particular purpose.

**10.3 Consumers.** If you are a Consumer, the law gives you rights if the Service doesn't conform to the contract. Nothing in these Terms limits those rights. The disclaimers in this Section 10 apply to you only to the extent the law allows.

## 11. Liability

**11.1 What isn't limited.** Nothing in these Terms limits or excludes liability for death or personal injury, for fraud or fraudulent misrepresentation, for willful misconduct or gross negligence, or for anything else that can't be limited or excluded by law.

**11.2 Consumers.** If you are a Consumer, we are responsible for foreseeable loss and damage caused by our breach of these Terms or our negligence. Loss is foreseeable if it was an obvious consequence of our breach, or something both of us could have expected when you accepted these Terms. We aren't responsible for business losses such as lost profits or lost business, for loss that wasn't foreseeable, for events outside our reasonable control, or for loss you could have avoided by taking reasonable steps.

**11.3 Business Customers.** If you are a Business Customer, we aren't liable for indirect or consequential loss, or for lost profits, revenue, data or goodwill. Our total liability to you for all claims arising in any 12-month period is limited to the greater of EUR 100 and the amount you paid us in the 12 months before the claim arose.


## 12. Indemnity (Business Customers)

If you are a Business Customer, you will defend us against, and compensate us for, third-party claims, and the related losses and reasonable legal costs, that arise from your Prompts, from your use of Outputs in breach of these Terms or of the law or other people's rights, or from your breach of Section 6.4, 6.5 or 7. We will tell you promptly about the claim, let you control the defense (we may take part at our own cost) and give you reasonable help. You may not settle a claim in a way that admits fault on our part without our consent. This Section doesn't apply to Consumers.

## 13. Privacy and your data

**13.1 Who is responsible.** HMT Engineering SARL is the controller of your personal data in the Service. Our [Privacy Policy](https://sfxforgeai.com/privacy/) explains what we collect (such as your email address, Prompts, Library, API keys and usage data), why, who processes it for us (including hosting, storage, email, payment and GPU-inference providers), where, for how long, and what your rights are.

**13.2 Where Prompts go.** Prompts and Outputs are processed on GPU infrastructure operated for us by an infrastructure provider, and stored with our hosting provider, MackNet, in Luxembourg. They are not sent to the company that made the AI model.

**13.3 Your requests.** To get a copy of your data, correct it or have it deleted, email privacy@sfxforgeai.com. We will reply within one month.

**13.4 The Marks.** The Marks in Outputs contain no personal data (Section 6.5).


## 14. Changes to these Terms

**14.1 When we change them.** We may update these Terms, for example to reflect changes to the Service, new features, legal requirements or the licenses of the technology we use, or to correct mistakes. Each version has a version number and a date.

**14.2 Notice.** If a change is material, we will give you at least 30 days' notice by email or in the Web App before it takes effect, unless the law, security or a licensor's requirement means it has to take effect sooner. We may ask you to confirm that you accept the new Terms. If you keep using the Service after the change takes effect, you are accepting it.

**14.3 If you don't accept.** If you don't accept a material change, you can close your Account before it takes effect. If you are a Consumer and a change to these Terms or to the Service negatively affects your access to or use of the Service more than minimally, you can instead end the contract within 30 days of the notice or of the change, whichever is later, and we will refund the price of your unused purchased Credits.


## 15. Governing law, disputes and general terms

**15.1 Governing law.** These Terms, and any dispute about them or the Service, are governed by the laws of the Grand Duchy of Luxembourg, without regard to its conflict-of-law rules. If you are a Consumer, you also keep the protection of the mandatory rules of the country where you live.

**15.2 Courts.** If you are a Business Customer, the courts of Luxembourg City have exclusive jurisdiction. If you are a Consumer, you can bring a claim in the courts of Luxembourg or of the country where you live, and we can bring a claim against you only in the courts of the country where you live.


**15.3 Talk to us first.** Before starting proceedings, please contact us at support@sfxforgeai.com and give us 30 days to try to resolve the issue. If you are a Consumer, you may also contact the Service national du Médiateur de la consommation (https://www.mediateurconsommation.lu), Luxembourg's out-of-court body for consumer disputes.


**15.4 Entire agreement.** These Terms, with Annexes A and B and the policies they refer to, are the whole agreement between us about the Service.

**15.5 If part doesn't apply.** If a court finds part of these Terms unenforceable, the rest continues to apply. If we don't enforce a right straight away, we haven't given it up.

**15.6 Transfers.** You may not transfer your rights or obligations under these Terms without our consent. We may transfer ours to a successor to our business, if that doesn't reduce your rights, and we will tell you.

**15.7 Events outside our control.** Neither of us is liable for delay or failure caused by events outside our reasonable control, except for payment obligations. This doesn't limit a Consumer's legal rights.

**15.8 Notices.** We will send notices to the email address on your Account or show them in the Web App. Send notices to us at support@sfxforgeai.com or 10, rue Jean-Pierre Ries, L-6143 Junglinster, Luxembourg.

**15.9 Sanctions and export controls.** You confirm that you are not subject to sanctions, and that you won't use the Service in breach of export-control or sanctions laws, including those of the EU, the United Nations and the United States.


**15.10 Contact.** HMT Engineering SARL, 10, rue Jean-Pierre Ries, L-6143 Junglinster, Luxembourg. Support: support@sfxforgeai.com. Privacy: privacy@sfxforgeai.com.

## Annex A. Third-party model notices


**Powered by Stability AI.**

This service uses Stable Audio 3, a model from Stability AI.

> This Stability AI Model is licensed under the Stability AI Community License, Copyright © Stability AI Ltd. All Rights Reserved

The Stability AI Community License Agreement is available at https://stability.ai/community-license-agreement, and [we also host a copy](https://sfxforgeai.com/licenses/stability-ai/). Stability AI's Acceptable Use Policy is at https://stability.ai/use-policy.

The model's text encoder (T5Gemma) is provided under and subject to the Gemma Terms of Use found at https://ai.google.dev/gemma/terms. Use of the Service is subject to the restrictions in Google's Gemma Prohibited Use Policy (https://ai.google.dev/gemma/prohibited_use_policy), which apply to you as set out in Section 7.

## Annex B. Model withdrawal form


(Complete and return this form only if you wish to withdraw from the contract.)

- To: HMT Engineering SARL, 10, rue Jean-Pierre Ries, L-6143 Junglinster, Luxembourg, support@sfxforgeai.com
- I/We (\*) hereby give notice that I/We (\*) withdraw from my/our (\*) contract of sale of the following goods (\*)/for the provision of the following service (\*),
- Ordered on (\*)/received on (\*),
- Name of consumer(s),
- Address of consumer(s),
- Signature of consumer(s) (only if this form is notified on paper),
- Date

(\*) Delete as appropriate.

*For a Credit pack, name the pack and its purchase ID, which is in your purchase confirmation email and in the Credits section of the Web App. The quickest way to withdraw is the "Withdraw from contract here" button there (Section 5.2).*
